Eve Tutorials


02
Jan 2010

Overview If you play EVE long enough, eventually someone is going to ask  that you light a Cyno (Cynosural Beacon) for them to jump to. If you are in a Corporation that is heavy with Capitol ships, there tends to be a constant need to have someone jumping somewhere and this means the Cyno Pilots need to be spread out all over the Universe. To this end, most people will train a Cynosural Field Theory on a couple of alternate characters, and then park those characters in systems (typically a logistical route)......

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04
Jan 2009

The Overview (pictured left) in Eve is is a vital tool for all Pilots.  Regardless of whether you are a Trader, Miner, or Warrior – when you undock that ship, the Overview tells you more about what is going on around you than anything else. Additionally, it is one of the easiest places to interact with other objects in space. As such, it’s important to master the configuration of this little beast we call "The Overview”. Unfortunately, it’s not a straightforward nor easy process. Like much of the Eve-Online Interface, it is......

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04
Jan 2009

I’ve played Eve-Online for since October of 2004 – my only character in that time has been Redick and I’ve been a complete and utter Carebear (someone who doesn’t care for Player versus Player Combat – see Eve Lexicon). I played quite actively for the first year – working within Taggart Transidimensional. I was even a Director within the corporation in charge of Human Resources, particularly focused on recruiting....

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